One-Shift Boxes: Every stress box absorbs only one shift of harm, but check as many as you want at a time. This option makes characters significantly more fragile. Check Two: Check up to two boxes at once, add their values together, and reduce the hit by that many shifts. This option makes characters signifcantly tougher—a character with five stress boxes can take up to 9 shifts of harm in a scene without resorting to a consequence.