A scary idea This idea is less deep but more dangerous. How about playing Sorcerer just like it’s written, but have some or all of the players take on the roles of demons? Of course, they would have to know a little bit more about demonic relationships and conspiracies, if any, than the usual beginning Sorcerer players do, but that’s easy enough. I think this context could yield some absolutely wild storylines, not to mention some serious opportunities for catharsis after a hard day’s work.
A scary idea This “play the demons” notions [sic!] is the first tweak people bring to the game. In practice, it turns out to be ass. Don’t do this one either.