From my heart... In english
As Way of the Dragon says, "there are two concepts taught by Shinsei: what you show and
what you do not show." These aren't just words on a page...it's a principle to guide you when you are
trying to "defeat" an opponent.
When you're gamemastering, the "opponent" is the player who is determined not to be
surprised, amused, or terrified. In order to "defeat" their disbelief, their jaded, complacent attitude that
they will not have fun despite the fact they chose to spend their Saturday night at your house, you've
got to make them have an emotional reaction through your words.
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