Как он сам всё объяснил
Не вполне дословно, но по смыслу точно:
«If you want your game to catch on, to dominate conversation, what you need first is to design and present it in such a way that 5% maybe 10% of your audience will hate it so much they will never shut up about it».
«You also want maybe one third of your audience to understand your game straight out, just from reading the book. And then maybe another third to whom the understanding will come the hard way, through asking questions, and posting
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«If you want your game to catch on, to dominate conversation, what you need first is to design and present it in such a way that 5% maybe 10% of your audience will hate it so much they will never shut up about it».
«You also want maybe one third of your audience to understand your game straight out, just from reading the book. And then maybe another third to whom the understanding will come the hard way, through asking questions, and posting
Читать дальше →
